Volume 22 Number 3 May 12, 2021

Issues-Based STEAM Education: A Case Study in a Hong Kong Secondary School

Sheng Kuan Chung
University of Houston, U.S.A.

Dan Li
Michigan State University, U.S.A.

Citation: Chung, S. K., & Li, D. (2021). Issues-Based STEAM education: A case study in a Hong Kong secondary school. International Journal of Education & the Arts, 22(3). Retrieved from http://doi.org/10.26209/ijea22n3


A curriculum that integrates Science, Technology, Engineering, and Mathematics (called STEM education) has been implemented in K-12 schools in the United States for several years. The purpose of this article is to explore the further integration of issues-based art education into STEM education (hereafter-called issues-based STEAM education) to expand the benefits of STEM education for school children. Adopting issues-based art education into STEM education provides students with a more authentic learning experience because its interdisciplinary pedagogy emphasizes inquiry-based, real-world learning, and critical thinking. In this article, we discuss the recent educational movement from STEM to STEAM, followed by an introduction to issues-based STEAM education. We then provide a relevant lesson implemented in a Hong Kong high school to shed light on the significance of issues-based STEAM education and as rationale for the importance of issues-based STEAM education that engages art students by exploring social issues.

Visual Abstract

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